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Dokumentasi Golang (PT Phincon)
  • 🚀Dokumentasi Bootcamp (PT Phincon)
  • Command di Golang
  • Static Type di Golang
  • Variable and Constant
    • Variable daI Constant
    • Deklarasi Variabel
    • Iota (Auto Increment)
    • Blank Identifier (Variable Underscore)
    • Access Modifier (Public or Private)
  • Tipe Data Primitif
    • Integer dan Unsigned Integer
    • Float dan Complex
    • String
    • Boolean
  • Tipe Data Aggregate
    • Array
    • Struct
  • Tipe Data Reference
    • Slice
    • Map
    • Function in Golang
      • Function
      • Function vs Method
      • Function vs Procedure
      • Private vs Public Function
      • Function Init dan Main
      • Function dengan Return Multiple Value
      • Variadic Function
      • Function sebagai Parameter
      • Anonymous Function
      • Input Function dari CLI
      • Exercise (Function)
  • Default Value setiap Tipe Data
  • Type Declaration di Golang
    • Type Declaration
    • Type Declaration Built-In di Golang
  • Kebab Case, Camel Case, Snake Case & Pascal Case di Golang
  • Konversi Tipe Data
  • If-Else dan Switch
    • If Else
    • Switch
    • Exercise
  • Looping
    • Looping For
    • Looping for range
    • Infinite Looping
    • Penerapan Looping pada Sorting
  • Operator di Golang
    • Arithmetic Operator
    • Assignment Operator
    • Relational Operator
    • Logic Operator
  • Interface
  • Interface Kosong atau Any
  • Nil
  • Pointer
    • Pass By Value dan Pass By Reference
    • Pointer (Pass By Reference)
    • Operator Address (& dan *)
    • Default Value Pointer
    • Tricky Case
    • Pointer pada Parameter di Function
    • Pointer pada Method
  • Package
    • Fmt
    • Rand
    • Os
    • Strings
      • To Lower
      • Contains
      • Split
      • Trim
      • Atoi
      • Itoa
      • EqualFold
    • Random Generator
    • Time
      • Get Current Time By Location
      • Time Sleep
      • Time Since
      • Timer & After
      • AfterFunc
      • Ticker & Tick
  • Go dan JSON
    • JSON vs XML
    • Unmarshal vs Marshal
    • Marshal (Go Object -> JSON)
    • Unmarshal (JSON -> Go Object)
    • Streaming Decoder & Encoder
    • Tag
    • JSON Go Return Byte
  • Go dan CSV
    • Insert Data ke File CSV
    • Insert 1.000.000 Data ke File CSV
  • Goroutine
    • Concurrency vs Parrarel
    • Go Routine Sederhana
    • Go Routine vs Synchronous
    • Wait Group
    • Defer
    • Channel
    • Buffered Channel
    • Select Channel
    • Deadlock - All goroutines are asleep
    • Race Condition
    • Mutex (Mutual Exclusion)
    • RW Mutex vs Mutex
    • Once
    • Pool
    • Atomic
    • Go Max Procs
    • Exit
    • Exercise 1 : Go Routine + Context + Channel
    • Exercise 2 : Worker (Go Routine + Channel + Context)
    • Exercise 3 : Random Worker (Go Routine + Channel + Context)
    • Exercise : Implementasi Goroutine dan Channel pada File CSV
  • Go Context
    • Pengenalan Context
    • Context Background & TODO
    • Context With Value
    • Context WithDeadline dan Context WithTimeout
    • Context WithCancel dan Context Done
  • Pengenalan HTTP
  • Go Native HTTP
    • HTTP Server
    • HTTP Server Multi Handler
    • HTTP Server dengan Serve Mux
    • HTTP Response Writer
    • HTTP Test
    • Routing
    • Konsep Middleware
    • Middleware
    • Get Query Parameter
    • Get Path Parameter
    • Request JSON
    • Request Form
    • Get dan Set Header
    • Get dan Set Cookie
    • Redirect
    • Serve File
    • Upload File
    • Download File
    • Hit Endpoint dengan Curl di Terminal
  • Go Gin Framework
    • HTTP Server
    • Router
    • Middleware
    • Get Query Parameter
    • Get Path Parameter
    • Request JSON
    • Request Form
    • Get dan Set Header
    • Get dan Set Cookie
    • Redirect
    • Serve File
    • Upload File
    • Download File
  • Golang dan Database
    • Instalasi MySQL dengan Docker Desktop
    • Instalasi PostgreSQL dengan Docker
    • Basic SQL
    • SQL Join
    • SQL Relation
    • Golang Database Driver
    • Golang dan SQL
  • Go Unit Test
    • Method di Package Testing
    • Package Assert & Require
    • Running Sub Test
    • Table Test
    • Generate Coverage Unit Testing dalam Bentuk HTML
  • Sonar Qube dan Sonar Scanner
  • Logging
  • Golang dan Redis
  • Golang dan RabbitMQ
    • Instalasi RabbitMQ dengan Docker
    • Instalasi Package RabbitMQ di Golang
    • Publisher dan Consumer
    • Publisher dan Multi Consumer
    • Setting RabbitMQ (Durable, Auto Delete dan Ack)
  • Git Command
  • Git Clone dengan SSH
  • Anotasi dan Package di Java Spring Boot
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On this page
  • Contoh code pointer pada string
  • Contoh code pointer pada struct
  • Contoh code pointer pada map
  1. Pointer

Operator Address (& dan *)

Pada pointer, operator & digunakan untuk me-reference alamat memori dari suatu variabel ke variabel lain. Sementara operator * digunakan menampilkan value dari variabel yang di reference.

Contoh code pointer pada string

package main

import (
    "fmt"
)

func main() {
    name1 := "member_1"
    name2 := &name1          // reference from memory address name
    fmt.Println(name1)
    fmt.Println(*name2)      // menampilkan variabel name1 yang me-reference variabel name harus dengan operator *
    fmt.Println(&name1)      // check memory address variabel name1
    fmt.Println(name2)       // check memory address variabel name2

    *name2 = "member_2"      // assign variabel name1 dengan nilai baru yang me-reference variabel name dengan tipe string
    fmt.Println(name1)
    fmt.Println(*name2)
    fmt.Println(&name1)      // check memory address
    fmt.Println(name2)       // check memory address
}
member_1
member_1
0xc00003e230
0xc00003e230
member_2
member_2
0xc00003e230
0xc00003e230

Contoh code pointer pada struct

package main

import "fmt"

func main() {
	type User struct {
		Name string
		Age  int
	}
	var userA = User{
		Name: "member_01",
		Age:  21,
	}
	var data = &userA
	*data = User{"member_02", 22}
	fmt.Println(userA)
}
{member_02 22}

Contoh code pointer pada map

package main

import "fmt"

func main() {
	var someMap = map[string]int{
		"test1": 1,
		"test2": 2,
	}
	var data = &someMap
	fmt.Println(*data)
	*data = map[string]int{
		"test": 2,
	}
	fmt.Println(someMap)
}	
map[test1:1 test2:2]
map[test:2]
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Last updated 1 year ago