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Dokumentasi Golang (PT Phincon)
  • 🚀Dokumentasi Bootcamp (PT Phincon)
  • Command di Golang
  • Static Type di Golang
  • Variable and Constant
    • Variable daI Constant
    • Deklarasi Variabel
    • Iota (Auto Increment)
    • Blank Identifier (Variable Underscore)
    • Access Modifier (Public or Private)
  • Tipe Data Primitif
    • Integer dan Unsigned Integer
    • Float dan Complex
    • String
    • Boolean
  • Tipe Data Aggregate
    • Array
    • Struct
  • Tipe Data Reference
    • Slice
    • Map
    • Function in Golang
      • Function
      • Function vs Method
      • Function vs Procedure
      • Private vs Public Function
      • Function Init dan Main
      • Function dengan Return Multiple Value
      • Variadic Function
      • Function sebagai Parameter
      • Anonymous Function
      • Input Function dari CLI
      • Exercise (Function)
  • Default Value setiap Tipe Data
  • Type Declaration di Golang
    • Type Declaration
    • Type Declaration Built-In di Golang
  • Kebab Case, Camel Case, Snake Case & Pascal Case di Golang
  • Konversi Tipe Data
  • If-Else dan Switch
    • If Else
    • Switch
    • Exercise
  • Looping
    • Looping For
    • Looping for range
    • Infinite Looping
    • Penerapan Looping pada Sorting
  • Operator di Golang
    • Arithmetic Operator
    • Assignment Operator
    • Relational Operator
    • Logic Operator
  • Interface
  • Interface Kosong atau Any
  • Nil
  • Pointer
    • Pass By Value dan Pass By Reference
    • Pointer (Pass By Reference)
    • Operator Address (& dan *)
    • Default Value Pointer
    • Tricky Case
    • Pointer pada Parameter di Function
    • Pointer pada Method
  • Package
    • Fmt
    • Rand
    • Os
    • Strings
      • To Lower
      • Contains
      • Split
      • Trim
      • Atoi
      • Itoa
      • EqualFold
    • Random Generator
    • Time
      • Get Current Time By Location
      • Time Sleep
      • Time Since
      • Timer & After
      • AfterFunc
      • Ticker & Tick
  • Go dan JSON
    • JSON vs XML
    • Unmarshal vs Marshal
    • Marshal (Go Object -> JSON)
    • Unmarshal (JSON -> Go Object)
    • Streaming Decoder & Encoder
    • Tag
    • JSON Go Return Byte
  • Go dan CSV
    • Insert Data ke File CSV
    • Insert 1.000.000 Data ke File CSV
  • Goroutine
    • Concurrency vs Parrarel
    • Go Routine Sederhana
    • Go Routine vs Synchronous
    • Wait Group
    • Defer
    • Channel
    • Buffered Channel
    • Select Channel
    • Deadlock - All goroutines are asleep
    • Race Condition
    • Mutex (Mutual Exclusion)
    • RW Mutex vs Mutex
    • Once
    • Pool
    • Atomic
    • Go Max Procs
    • Exit
    • Exercise 1 : Go Routine + Context + Channel
    • Exercise 2 : Worker (Go Routine + Channel + Context)
    • Exercise 3 : Random Worker (Go Routine + Channel + Context)
    • Exercise : Implementasi Goroutine dan Channel pada File CSV
  • Go Context
    • Pengenalan Context
    • Context Background & TODO
    • Context With Value
    • Context WithDeadline dan Context WithTimeout
    • Context WithCancel dan Context Done
  • Pengenalan HTTP
  • Go Native HTTP
    • HTTP Server
    • HTTP Server Multi Handler
    • HTTP Server dengan Serve Mux
    • HTTP Response Writer
    • HTTP Test
    • Routing
    • Konsep Middleware
    • Middleware
    • Get Query Parameter
    • Get Path Parameter
    • Request JSON
    • Request Form
    • Get dan Set Header
    • Get dan Set Cookie
    • Redirect
    • Serve File
    • Upload File
    • Download File
    • Hit Endpoint dengan Curl di Terminal
  • Go Gin Framework
    • HTTP Server
    • Router
    • Middleware
    • Get Query Parameter
    • Get Path Parameter
    • Request JSON
    • Request Form
    • Get dan Set Header
    • Get dan Set Cookie
    • Redirect
    • Serve File
    • Upload File
    • Download File
  • Golang dan Database
    • Instalasi MySQL dengan Docker Desktop
    • Instalasi PostgreSQL dengan Docker
    • Basic SQL
    • SQL Join
    • SQL Relation
    • Golang Database Driver
    • Golang dan SQL
  • Go Unit Test
    • Method di Package Testing
    • Package Assert & Require
    • Running Sub Test
    • Table Test
    • Generate Coverage Unit Testing dalam Bentuk HTML
  • Sonar Qube dan Sonar Scanner
  • Logging
  • Golang dan Redis
  • Golang dan RabbitMQ
    • Instalasi RabbitMQ dengan Docker
    • Instalasi Package RabbitMQ di Golang
    • Publisher dan Consumer
    • Publisher dan Multi Consumer
    • Setting RabbitMQ (Durable, Auto Delete dan Ack)
  • Git Command
  • Git Clone dengan SSH
  • Anotasi dan Package di Java Spring Boot
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On this page
  • Contoh code
  • Contoh code deklarasi multi variabel dan constant
  • Format penamaan variabel di Golang
  1. Variable and Constant

Variable daI Constant

Variabel dan constant di golang sama-sama dapat di inisiasi suatu value dengan tipe data tertentu. Perbedaannya nilai dari suatu constant tidak bisa diubah saat sudah di inisiasi suatu value.

Contoh code

package main

import "fmt"

func main() {
    var num1 int = 2
    fmt.Println(num1)

    // num1 di inisiasi dengan value berbeda
    num1 = 3
    fmt.Println(num1)
    
    var num2 = 2
    fmt.Println(num2)
    
    const num3 int = 2
    fmt.Println(num3)

    // num2 di inisiasi dengan velue berbeda akan memunculkan error :
    // cannot assign to num2 (constant 2 of type int)
}
2
3
2
2

Contoh code deklarasi multi variabel dan constant

Contoh code untuk deklarasi multi variabel dan constant dapat dilihat di bawah ini.

package main

import "fmt"

var (
	num1 = 1
	num2 = 2
	num3 = 3
)

func main() {
	var (
		num4 = 1
		num5 = 2
		num6 = 3
	)
	num7, num8, num9 := 1,2,3

    fmt.Println(num1)
    fmt.Println(num2)
    fmt.Println(num3)
    fmt.Println(num4)
    fmt.Println(num5)
    fmt.Println(num6)
    fmt.Println(num7)
    fmt.Println(num8)
    fmt.Println(num9)
}
package main

import "fmt"

const (
	num1 = 1
	num2 = 2
	num3 = 3
)

func main() {
	const (
		num4 = 1
		num5 = 2
		num6 = 3
	)

    fmt.Println(num1)
    fmt.Println(num2)
    fmt.Println(num3)
    fmt.Println(num4)
    fmt.Println(num5)
    fmt.Println(num6)
}
package main

import (
	"fmt"
)

var str1, str2, str3 string = "test1", "test2", "test3"

func main() {
	fmt.Println(str1)
	fmt.Println(str2)
	fmt.Println(str3)
}

Format penamaan variabel di Golang

Penamaan variabel di golang tidak boleh diawali dengan simbol seperti @, #, angka serta syntax golang seperti for, type, string dan lainnya.

package main

import (
	"fmt"
)

// not allowed
// var 1str string		 // syntax error*
// var @str string = "test"	 // invalid caracter
// var #str string = "test" 	 // invalid caracter
// var type string = "test"	 // syntax error*
// var for string = "test"	// syntax error*
// var some@str string = "test" // syntax error*
// var some#str string = "test" // syntax error*
// var some-string = "test"

// allowed but bad variable name
var int64 string = "test"

// allowed
var _str string = "test"
const _num = 1
var someString = "test"
var some_str = "test"
var SomeStr = "test"

func main() {
	fmt.Println(SomeStr)
}
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Last updated 1 year ago